In this interactive workshop, students will design their own physical or digital game and put it through a testing process.
In this fast -paced interactive workshop with an academic and/or ambassadors, students will design their own physical or digital game and put it through a testing process. This experience provide students with opportunity to experience what it is like to work in the games industry as they respond to surprise challenges and the results of the testing process.
The masterclass can be extended into a longer two- to four-hour workshop providing students the opportunity to start developing a project from scratch.
Curriculum Links:
Creative Media Production (Level 3) – game genres and design considerations
CIAG – Understanding the relevance of their qualifications at Level 2 and 3 to future career paths
CIAG – encounters with higher education and development of their understanding of future study
Gatsby Benchmarks:
Masterclass: 1, 3, 4, 7
Taster Day: 1, 2, 3, 4, 7
Make it a Taster Day: Includes a campus tour and HE information talk.
This activity has a maximum capacity of 30 students.