University event offered by Teesside University London
Short Session Delivered at Teesside University London
We offer three different versions of workshop centred around the subject of computer gaming:
Art for computer games
Students gain an understanding of the core processes behind making art assets for games. They look at gathering and understanding the reference, modelling and texturing phase and implementation within a game's engine. By the end of the lecture, students will have an appreciation of the creative and technical skills required to realise game-ready assets. Duration: 45 minutes
Immersive worlds - exploring virtual technologies
Immersive technologies are reshaping our lives. The convergence of a number of new approaches, virtual reality (VR), augmented reality (AR ... (Please click the send enquiry link for more information)